Friday, December 9, 2016

MCA Fifth Semester

Fifth Semester Syllabus CLICK HERE
Only theory syllabus CLICK HERE
Only Lab Syllabus CLICK HERE

1. MOBILE APPLICATION DEVELOPMENT
   UNIT 1: J2ME Overview
   Small Computing Technology
   J2ME Architecture and Development Environment
   UNIT 2: J2ME Best Practices and Patterns
   Commands, Items, and Event Processing
   UNIT 3: High-Level Display Screens
   UNIT 4: Low-Level Display Canvas
   UNIT 5: Record Management System
   UNIT 6: JDBC Objects
   UNIT 7: JDBC and Embedded SQL
   UNIT 8: Generic Connection Framework


2. SOFTWARE TESTING
   
   UNIT 1: Introduction
   UNIT 2: Flow graphs and Path testing
   UNIT 3: Transaction Flow Testing
   UNIT 4: Domain Testing
   UNIT 5: Paths, Path products and Regular expressions
   UNIT 6: Logic Based Testing
   UNIT 7: State, State Graphs and Transition testing
   UNIT 8: Graph Matrices and Application


3. OBJECT ORIENTED ANALYSIS AND DESIGN(using UML)
   
   UNIT 1: Introduction to UML
   UNIT 2: Basic Structural Modeling
   UNIT 3: Class & Object Diagrams
   UNIT 4: Basic Behavioral Modeling-I
   UNIT 5: Basic Behavioral Modeling-II
   UNIT 6: Advanced Behavioral Modeling
   UNIT 7: Architectural Modeling
   UNIT 8: Patterns and Frameworks, Artifact Diagrams. Case Study


4. SOFTWARE PROJECT MANAGEMENT (ELECTIVE-III)

   UNIT 1: Convetional Software Management
   UNIT 2: Improving Software Economics
   UNIT 3: Conventional And Modern Software Management
   UNIT 4: Artifacts Of The Process
   UNIT 5: Flows Of The Process
   UNIT 6: Project Organizations And Responsibilities
   UNIT 7: Project Control And Process Instrumention
   UNIT 8: Future Software Project Management

9. DESIGN PATTERNS (ELECTIVE-IV)

   UNIT 1: Introduction
   UNIT 2: A Case Study
   UNIT 3: Creational Patterns
   UNIT 4: Structural Pattern Part-I
   UNIT 5: Structural Pattern Part-II
   UNIT 6: Behavioral Patterns Part-I
   UNIT 7: Behavioral Patterns Part-II
   UNIT 8: Behavioral Patterns Part-III



5. HUMAN COMPUTER INTERACTION (ELECTIVE-III)

   UNIT 1: Introduction
   UNIT 2:The graphical user interface,
   Web user,
   Characteristics
   UNIT 3: Design process
   UNIT 4: Screen Designing
   UNIT 5: Windows
   UNIT 6: Components
   UNIT 7: Software tools
   UNIT 8: Interaction Devices


6. INFORMATION RETRIEVAL SYSTEMS (ELECTIVE-III)

   UNIT 1: Introduction
   UNIT 2: Cataloging and Indexing
   UNIT 3: Automatic Indexing
   UNIT 4: User Search Techniques
   UNIT 5: Text Search Algorithms,
   Information System Evaluation
   UNIT 6: Parallel and Distribute IR
   UNIT 7: Multimedia Information Retrieval
   UNIT 8: Libraries and Bibliographical Systems


7. WEB SERVICES (ELECTIVE-IV)

   UNIT 1: Evolution and Emergence of Web Services
   UNIT 2: Introduction to Web Services
   UNIT 3: Web Services Architecture
   UNIT 4: Core fundamentals of SOAP
   UNIT 5: Developing Web Services using SOAP
   UNIT 6: Describing Web Services
   UNIT 7: Discovering Web Services
   UNIT 8: Web Services Interoperability


8. MULTIMEDIA AND RICH INTERNET APPLICATIONS (ELECTIVE-IV)

   UNIT 1: Introduction to Multimedia
   UNIT 2: Compression Methods
   UNIT 3: Multimedia Applications in Networks
   UNIT 4: Applications Requiring
   UNIT 5: Web 2.0
   UNIT 6: RIAs with Adobe Flash and Flex
   UNIT 7: Adobe Flex 2
   UNIT 8: Ajax- Enabled Rich Internet Application

No comments:

Post a Comment